![Merge cylinder vertices to a quad, by slecting via bpy.ops.mesh.select_non_manifold - Beginning Blender Code and Development - Blender Artists Community Merge cylinder vertices to a quad, by slecting via bpy.ops.mesh.select_non_manifold - Beginning Blender Code and Development - Blender Artists Community](https://blenderartists.org/uploads/default/original/3X/a/b/ab846fbd197b85898798e6d6c78c910f353465df.png)
Merge cylinder vertices to a quad, by slecting via bpy.ops.mesh.select_non_manifold - Beginning Blender Code and Development - Blender Artists Community
Structure Basics - Making Things Look 3D | discounts and allowances | You can simplify pretty much any organic object into sphere, cylinders and cubes or a combination of these three forms.
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